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ABOUT ME
Hi, my name is Will Park. I am a Korean Chinese game designer who graduated with a Design and Technology degree from Parsons in 2023. I work professionally as a game designer in the VR industry and also have extensive experiences in graphic design and visual branding. I am very curious by nature and would always dive deep into learning new things that interest me or can expand my creative capabilities. I think being multidisciplinary does not distract me from my core disciplines, it instead fuels it by bringing in new perspectives and broadening my creative horizons.
OctonicVR - March 2022 - present
Environment & Game Design Lead
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Creative direction in scene building and mechanics, built new environments from scratch​
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Revamping the application's UI/UX from the ground up with Apple Vision Pro's design guidelines.
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Schedule and lead team meetings for projects
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Adding additional designs to existing scenes and making performance optimizations
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Produce marketing footages from scenes that I built
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Incantlas - August 2022 - May 2023
Undergrad Senior Year Thesis Project​
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Designed every game element, from game mechanics and puzzle design to level design and environment building
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Did extensive research and rapid testing with random people to Parsons and NYU game designers under tight deadlines
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Worked with a graphic designer to optimize tutorial systems and to create the game's branding
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Worked with musicians to produce original sound tracks
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Yeehoo Press - June 2020 - August 2020
Lead board game designer
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Created the initial board game system based on the theme of a book
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Created all the essential graphics for the board game
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Managed the creative team and assigned work to each member
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Led playtest sessions and creative direction meetings
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Conducted research with the team on the market as well as surveys that impact creative decisions
Contact
Softwares
PDF Resume
Experiences
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Unity 3D / URP / HDRP
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Maya
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Substance Painter
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Adobe: Illustrator / Photoshop /
Premiere / After Effects
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Figma
Skills
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C#
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Game mechanics / systems
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development
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Level Design
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XR Design
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VR/MR development
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Project Management
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Environment design
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Unity lighting (built in / Bakery)
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Quest 2/3 development
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UI/UX
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Graphic Design
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Branding
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Languages: English, Mandarin, Japanese (Elementary)
Education
Parsons School of Design
$20,000 annual scholarship
Relevant courses: Core Game Design courses, Code, CGI, Cinematography and Lighting, Creative Careers.
FAVORITE & CURRENTLY PLAYING GAMES





Favorite PC Game
Rainbow Six Siege
Played since beta in 2015 and has been my favorite game since then.
 
Assassins Creed Nexus
 
I Expect You to Die
 
Currently Playing
Viewfinder
& Helldivers II
 
Favorite VR Games
HOBBIES

Bouldering


Riding

Nature Hikes
Metal Concerts
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